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CoH Modern Combat > Company of Heroes: Modern Combat Discussion > Tutorial Batch 1 - setting up the tools and models


Title: Tutorial Batch 1 - setting up the tools and models


Darkbladecr - April 4, 2009 11:40 PM (GMT)
This is a tutorial created for the general community to understand how to create their own mods and test them in-game. The tutorial focuses on how to get models working ingame with their own textures. The next batch will include information on how adding animations and FX to your ingame models!

Click the title for more information on the videos and the files needed to get your first fully working mod tools and models in-game.

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Company of Heroes Tutorial Batch 1 Readme
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The files can be redownloaded from my link list here: http://rapidshare.com/users/QEJUJ8
or from our Mod DB site: http://www.moddb.com/mods/company-of-heroes-modern-combat
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There should be the following files:
--CoH Video Tutorials.zip
--CoH Modding tools.zip
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The order of files in "CoH Video Tutorials" is:
1. How to Setup The Mod Tools
2. How to Setup RGM Import
3. How to Setup Relic Burner
4. Configuring 3D Max to use the Model Exporter
5. Importing a model part 1
6. Importing a model part 2
7. Importing a model part 3
8. Importing a model part 4
9. Setting up Object Editor
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The order of files in "CoH Modding Tools" is:
1. Corsix's Mod Studio
2. RGM Importer
3. Burner Files
4. Model Exporter
5. Photoshop DDS plugin
6. Skin Installer
7. Object Editor files
8. CoH Launcher.exe
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Notes:
The Mod created in the first video "First_Mod" is used throughout the tutorials, so you if you plan to follow each tutorial step by step make a new mod called "First_Mod". Otherwise replace "First_Mod" on doing each of these tutorials step by step!

The RGM Import has problems on my computer... so the tutorial just shows how to set it up. To use it, you must first extract the folder of the model you want to import via Mod studio. Then you select the file from inside of 3D Max 8 and import it. If the script gets an error, try to click file --> Evaluate all on the debug screen. If you still experience problems it may be because of your version of CoH. I suggest you re-install Company of Heroes to version 1.0 and then extract everything with Mod studio, then import everything one by one to Max and save it to a safe location.
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Thank you for downloading, watching, and using!
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Tutorial Batch 1 by,
blademastercr, aka Darkbladecr

user posted image
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Credits:
Darkbladecr - For the filming and tutorials.
Corsix - For tools and original documentation.
Bucky Boy - For the original instructions on setting up OE.
Kamikaza22 - For helping me troubleshooting & getting OE to work.
Mannerheim - For help with the OE and his CoH Launcher.
Moonblood - For his Skin Installer program.
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Music courtasy of Michael Kamen's first and second suite on the marvelous soundtrack from
the HBO series "Band of Brothers"
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Websites used:
http://forums.relicnews.com/showthread.php?t=113182
http://www.corsix.org/tools_docs/index.html
http://www.corsix.org/models_docs/index.html
http://forums.relicnews.com/showpost.php?p...07&postcount=77
http://fneep.fiffa.net/
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Final Notes:
Look out for the following addition, the Company of Heroes Tutorial Batch 2 which will focus mainly on how to use the Object Editor! There will also be detailed information on how to set your model up for editing in Object Editor, and how to add FX to it.



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