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Title: Aplication


Faha88 - December 5, 2007 10:14 PM (GMT)
This mod looks great and I would love to help anyway I can. I can do some basic models in 3ds max and I know how to UV map in 3ds max. I could probably work on some easy models you don't want to waste time doing and I could unwrap some models you already have. I've got an hour or 2 every day to do stuff like this. I could do any other easy tasks to that don't require knowledge of something.


Edit: It says I don't have permission to reply to this topic so I just edited this.
This is one of my best models I've created. I've done some guns before but I don't have images of them. I've been using 3ds max now for about 3/4 of a year.
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I also know the poly count for games is low so I will work to that. And if my modeling isn't good enough I can unwrap UV's in 3ds max or do any other easy tasks to that don't require knowledge of something.

Edit2: I just did some work in 3ds max and made a 182 poly m24 sniper rifle.
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DeadKennyIsDead - December 6, 2007 03:19 PM (GMT)
could you post some images of stuff you've done?

DeadKennyIsDead - December 8, 2007 12:12 AM (GMT)
Make the sniper rifle with a lot more detail, andkeep it in the range of 600 Triangles
If your more interested in doing vehicles, then do a relivant vehicle (perhaps a Bradley AFV) in the range of 500 triangles


Also you will need to use 3DSMax, not MilkShape, as MilkShape isnt at all supported by Relic's tools

Faha88 - December 8, 2007 12:20 AM (GMT)
Sniper details added:
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This is made with 3dsmax.
Is this the bradley you're looking for?
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Kaskad - December 8, 2007 01:40 AM (GMT)
Yes, and he meant 5,000 triangles, not 500.

Faha88 - December 8, 2007 04:04 AM (GMT)
yeah that would make sense

DeadKennyIsDead - December 8, 2007 04:49 AM (GMT)
Silly fast typing

Anyways, what specific sniper rifle is that, cause it looks to me like a synthesis between several, so yeah.

Faha88 - December 8, 2007 10:05 PM (GMT)
its an m24. I googled snipers and stuff about the US army and found that this one seemed to be the most used in the army.
Also in 3dsmax when I make a model for this game I am allowed to use smoothing groups right? That's what I'm using and I'm guessing thats what you used on your gun models.

Edit: Here's a start on the bradley. Very early model
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DeadKennyIsDead - December 8, 2007 10:46 PM (GMT)
That would be the M24A3 right? Cause its not just the standard M24

Faha88 - December 8, 2007 11:29 PM (GMT)
Actually I was just basing it off 2 pictures I got fro googling m24. The first and second results.

Update on bradley:
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Kaskad - December 9, 2007 04:57 AM (GMT)
Yes, you can use smoothing groups.

Faha88 - December 9, 2007 06:23 PM (GMT)
I was just wondering if I am part of this mod? Or am I still making these models to join?

Update: I think i've almost finished the bradley. Im not sure about the treads because they would have to be animated and I don't know how to make them in a good way to be animated. I have 1000 extra triangles to make the treads and some more details.
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